3ds Max Books, Books — December 2, 2018 at 5:24 pm

Autodesk 3ds Max 2019: A Detailed Guide to Arnold Renderer [Book]

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3ds Max 2019 Book – Autodesk 3ds Max 2019: A Detailed Guide to Arnold Renderer

3ds Max 2019 Book - Autodesk 3ds Max 2019: Arnold Essentials

Book Code: PDX009P, ISBN: 978-1790629800

The Autodesk 3ds Max 2019: A Detailed Guide to Arnold Renderer book walks you through every step of rendering projects using Arnold for 3ds Max. This comprehensive guide caters to the novices and intermediate users of Arnold for 3ds Max. This book will help you to get started with Arnold for 3ds Max, you will learn important concepts and techniques about rendering which you can utilize to create high quality renders.

Using a structured and pragmatic approach this guide begins with basics of Arnold, then builds on this knowledge using practical examples to enhance your skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of rendering with Arnold for 3ds Max, from sampling and ray depth, to shaders, maps, camera effects, and AOVs. As you go from hands-on exercise to hands-on exercise you’ll develop a strong arsenal of skills that combined will form a complete end to end process to creating high quality renders using Arnold for 3ds Max.

This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3ds Max rendering artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning Arnold for 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in Arnold for 3ds Max step-by-step.

Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities of Arnold for 3ds Max. By the time you’re done, you’ll be ready to render any scene in 3ds Max using the Arnold renderer.

What are the key features of the book?

  • The comprehensive guide to learning and using Arnold for 3ds Max.
  • Covers all the basics as well as advanced topics using easy to follow, hands-on exercises.
  • Explains what is Arnold and how it is different from other renderers.
  • Covers Arnold lights and light filters.
  • Covers Arnold shaders, materials, and maps.
  • Covers the motion blur and depth-of-field effects.
  • Covers AOVs and Arnold render settings.
  • Detailed coverage of nodes and features.
  • Features more than 20 hands-on exercises – complete with before and after files.
  • Contains practice activities to test the knowledge gained.
  • Additional guidance is provided in the form of tips, notes, and cautions.
  • Important terms are in bold face so that you never miss them.
  • The content under “What just happened?” heading explains the working of the instructions.
  • The content under “What next?” heading tells you about the procedure you will follow after completing a step(s).
  • Tech support from the author.
  • Access to each exercise’s initial and final states along with the resources used in hands-on exercises.
  • Quiz to assess the knowledge.

Who this book is for?

This comprehensive reference guide not only serves as a reference for intermediate users, but it also easily introduces beginners to Arnold.

What are the prerequisites?

Before jumping into the lessons of this book, make sure you have working knowledge of your computer and its operating system. Also, make sure that you have installed the required software and hardware. You need to install 3ds Max 2019 on your system. Also, install the latest version of Arnold from the Arnold’s website [www.arnoldrenderer.com]. We have used version 2.2.960 in this book.

How this book is structured?

This book is divided into following units:

Unit A1: Introduction to Arnold, introduces you to the Arnold renderer. You will also learn about the sampling and ray depth settings.

Unit A2: Arnold Lights, introduces you to Arnold Lights, Light Filters, Fog Shader, and Atmospheric Volume shader.

Unit A3: Arnold Shaders and Materials, explains Arnold materials and shaders.

Unit A4: Arnold Maps, explains the Bump, Color, Conversion, Environment, Math, Shading State, Surface, Texture, User Data, Utility, Volume, and Cryptomatte maps.

Unit A5: Cameras, explains the motion blur and depth-of-field camera effects.

Unit A6: Arnold Render Settings, introduces you to the AOVs in Arnold. You will also learn to create custom AOVs using the AOV write nodes.

Unit PA: Practice Activities, contains practice activities which you are highly encouraged to complete.

Appendix AA: Quiz Answers, contains quiz answers.

Is the book available in other languages?

Not yet, if you are interested in translating this book, contact us.

Is this book is available in the print format?

Yes, this book is available in the print format. Click here for details.

Can I reuse the 3ds Max files provided by you?

Absolutely, you are free to modify and use the files.

Are you going to make the book available in any other format?

It was always our plan to make a decent content of the book publicly available in HTML format, but we haven’t made that decision yet. If you feel strongly about this option, or book being available in any other format, let us know.

Why buy directly from us?

If you buy directly from us, you will get the following benefits:

  • You will be able to download as many copies of the book as you want in the EPUB, MOBI, and AZW3 formats. This gives you liberty to read the eBook on your computer, phone, tablet, or on the Kindle device.
  • No DRM used.
  • You will get an update when authors fix any minor or major issue in the book at any point in time.
  • You will always have access to the latest updated which is not possible with the printed book.
  • Technical support directly from author.
  • All updated resources available with few clicks.
  • The online selling platforms take a big chunk of money of the list price. Therefore, if you buy directly from us, it will encourage us to write more quality books.

What is your return policy?

No returns are allowed, keep in mind that we don’t get book [No DRM used] back from you after returning your money. It’s a bit leap of faith on your part, buying the book with the hope/assumption that it will be worth. If you are still unsure and skeptical, and ready to sacrifice the benefits you will get by buying directly from us then we encourage you to buy it from Amazon or any other platform.

Still have questions?

No problem, contact us, we are more than ready to provide answers to your questions.

Resources

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Autodesk 3ds Max 2019: A Detailed Guide to Arnold Renderer

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